Hey there :)
I've been using Construct for about a week and thought it would be fun to make a tavern-like setting from one of my D&D campaigns. I want to experiment with randomness and behind-the-scenes dice rolls.
So my question is, if I have 10 different sprites created (NPCs like a bartender, shady patron, barmaid, etc.) but want Construct to randomly spawn only two of them for the Player to interact with - how do I do that?
I like the idea of each time I start a new game, there's different NPCs to talk to/things to do.
I've gone through a lot of RPG tutorials for Construct 3 but haven't seen any pointers on this.
Thank you!