Hello, first of all. I want my enemies turn their head to moving direction.
I wrote moveto and pathfinding behaviours and they are working fine but I dont know hot to calculete movement angles.
Ps: I am not native english speaker. Sorry for mistakes.
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see the documentation construct.net/en/make-games/manuals/construct-3/behavior-reference/pathfinding
Sprite.Pathfinding.MovingAngle is probably what you are loking for. :)
Thank you. It actually work. "Sprite.Pathfinding.MovingAngle" make the jop done.