Hi, I am trying to make a fish that spawns with a texture on top of it. I want the texture of the fish to be a random part of a large gradient block I made in photoshop. So how I have it now is I spawn the fish, a small non detailed black sprite, and then spawn the color texture at the fish + or - a random amount of the texture size. I only want the part of the texture that is on the fish to be shown. I've tried some blend effects but they still show on the ocean, maybe there is a way around that though?
Thanks for the help!