Hi, can someone give some advice or make a simple source file? It seems that arrays are needed for my idea, but while studying them, I realized that this is similar to quantum physics ....
- In general, there are 100 levels.
- Each level has coins that the player collects.
- Each level has a different number of coins, 20,50,80...
- Levels can be replayed again and again.... How to store coins?
- For example, if I collected some of the coins, the coin counter should increase, and when the level is restarted, there should not be any coins in the place where the player collected them
- How to download coins that the player has not collected yet, and how to NOT LOAD coins that the player has collected before
I chose the construct because it is simpler and I can’t master Unity, therefore, if there is a possibility, I just ask for the original one, which I could change to suit my tasks. Maybe I can buy it from you if the price is not high.