Animation problems

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3 pixel charaters with over 8 animations each + animations with a gun
  • I am having his problem in my game where this animation plays once the enemy starts following the player but it is not moving its just tandin still and not playing the animation.

    Code:

    Animation:

    What happens and the frame it is sticking to:

    Tagged:

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  • That code looks like it's going to restart the animation every tick -- so it's essentially stuck playing the first frame of the animation over and over again.

    You might try removing the condition

    • Every tick

    and replacing it with an inverted animation check

    • X is playing animation "Walking"

    which you can do by creating an "is animation playing" condition, right-clicking on it, and selecting "invert".

    In short, this new code would only play the animation if it wasn't already playing.

  • That code looks like it's going to restart the animation every tick -- so it's essentially stuck playing the first frame of the animation over and over again.

    You might try removing the condition

    • Every tick

    and replacing it with an inverted animation check

    • X is playing animation "Walking"

    which you can do by creating an "is animation playing" condition, right-clicking on it, and selecting "invert".

    In short, this new code would only play the animation if it wasn't already playing.

    Ok I will try it thanks for the advice

  • That code looks like it's going to restart the animation every tick -- so it's essentially stuck playing the first frame of the animation over and over again.

    You might try removing the condition

    • Every tick

    and replacing it with an inverted animation check

    • X is playing animation "Walking"

    which you can do by creating an "is animation playing" condition, right-clicking on it, and selecting "invert".

    In short, this new code would only play the animation if it wasn't already playing.

    Thank you it all worked

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