I have been looking up tutorials on how to make a 2D active ragdoll similiar to Stick Fight: The Game (https://store.steampowered.com/app/674940/Stick_Fight_The_Game/).
But all the tutorial that I have found are for unity or some other game engine. This https://www.youtube.com/watch?v=q_enFap8Pr8 is the tutorial I was looking at. The tutorial is good, but construct doesn't have the same features or I don't know how to recreate them.
If you watch the tutorial at 3:55 he uses an expression called (lerpAngle) which construct doesn't have and I have no idea how to recreate.
The movement also uses unity animation where he changes the Target Rotation variable per frame, but I think it can be managed in C3 with code.
The question is how to I recreate these features in C3 to make a wobble little stick figure?
Thanks in advance!