So after almost 10 years since my first attempt making a fighting game in C2, I finally finished (and published) my template.
It took me about 500+ hours in the span of a year and a half, almost five different versions, and a lot of headaches but I got it off my bucket list.
You can play the demo and re-live some 90's nostalgia (If you are from my generation) here: https://www.construct.net/en/free-online-games/fighting-template-not-so-53703/play
Even if you are the least interested in buying templates any feedback is really appreciated.
As I'm getting older, this is problably one of the last projects I'll make. I wish I had as much free time as I did 10 years ago to keep doing this; game dev is a lot of fun. If you are new to Construct, or gamedev in general, keep doing it. You might not retire rich, but it is very rewarding in a personal level.
Key features:
- Improved movement.
- Easily add new characters with almost no code needed.
- Easily add new stages without the need of copy&paste objects.
- Easily extendable automatic AI system with almost no code needed.
- Easily change the damage values for each move and for each character with no code needed.
- Easily adjust the frame data of each animation with no code needed.
- 100% native, no 3rd party plugins used.