Jase00
For All timers:
The starting Conditions:
These 2 events work perfectly fine until my timer is less than a second,at first i thought it was becouse i was to slow to see it but that wasnt the case as the timer didnt repeat as it should.
My second theory was that i was constantly creating a timer and that wasnt the case at all...
i have also checked on the console and found that the loop stops working once the timer is less than a second.
Ps:Link to my game is on top,if you have any problems feel free to ask