Hi,
With the small window that automatically loads, the speed of walk animation is set to 20 frames per second, (this fast as a test for the functionality). When I maximize the screen, the animation is much slower. This behaviour seems very strange to me. In my game it is important that the animation is consistent in speed across devices. Is anyone else experiencing this and how can I ensure consistent frame rate?
RESOLVED: it was some kind of chrome issue as it works fine in Firefox. It may be an add-on issue or hardware acceleration issue.
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I've had all kinds of issues using Chrome, especially recurring misalignment of the mouse cursor while editing layers.. Switched to Opera, issues gone ;-)
I also had some strange issue with Firefox where sound wouldn't play. After testing in chrome, it started working again. Also, turning hardware acceleration (settings>advanced) ON fixed the screen resizing issues.