Viewport Fit setting no longer working correctly?

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  • For some reason the 'Viewport Fit' setting doesn't seem to be working for my game anymore? (app is on the Google Play Store, made in construct 3 - exported via Cordova)

    I have 'Viewport Fit' set to 'Auto' (so it sets to black the part of the screen with any front cameras or weird indents so the viewport is always rectangular with no interruptions).

    But on running my app on my new Pixel 6a, the viewport covers the whole screen (including the area around the front camera - meaning there is now a big black dot in the viewport) as if the 'Viewport Fit' setting was set to 'Cover'(which it is not).

    I went back and ran it on a Pixel 4a (which was working as intended a few weeks ago - the screen around the front camera correctly set to black) and I'm also now getting the same issue.

    Anyone else having this issue? Is there something I'm missing? I haven't made any changes to my game for quite a while.

    Any help much appreciated! It basically makes my game unplayable...

  • If it was working before and now doesn't, it's definitely a bug. You need to report it:

    github.com/Scirra/Construct-3-bugs/issues

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  • If you build with Android Studio you can set the CutoutMode in the theme (to never)

  • If you build with Android Studio you can set the CutoutMode in the theme (to never)

    Thanks! Excuse my stupidity, but how do you open a construct 3 project in Android studio?

    Much appreciated!

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