Just a simple question to make sure I understand the "Is Within Angle" condition for objects...
I checked the manual, but it wasn't quite as clear as I needed.
Let's say that I want to check if an object's angle is at all close to 90*... I set the range to 5*.
Does this mean that the game will check if the object's angle is between the range of 85* to 95* (a total range of 10*)?
Or does it mean that the range totals 5* - 2.5* below and 2.5* above the target angle?