Not even sure if this is a bug? Sprite editor.

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From the Asset Store
2D fighting template based in the game that defined the fighting games genre.
  • Not even sure if this is a bug, my gif should give you an idea of what might be wrong.

    The paintbrush tool uses anti-alias even when smooth is clicked off. Is this right? was smooth doing something I couldn't see and paintbrush is always anti-aliased?

    (and if this is a bug, bloody hell, having to goto a third party, and make an account just to post bugs is such a ballache, way to turn off even more people from reporting.)

  • bump.

    Is anyone else having this issue?

    Its is supposed to do this or is it a bug?

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  • The smooth toggle is working as intended, but the difference can only be noticed if you are zoomed in really close to the image. When the toggle is off, you draw only with whole numbers as coordinates, when it is on, floating point numbers are used as the drawing coordinates. Again, this difference can only be seen when you are zoomed in, something like >500%. Unless you have better eye sight than me, then you might notice it earlier

    I should do something about the hardness 100% and anti aliased pixels thought, that is definitely not working like C2.

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