Hi everyone,
I am working on a 2D platformer game in Construct 3 and I am running into some performance issues especially on mobile devices. The game tends to lag or drop frames during certain levels with more sprites and effects.
I have tried reducing the number of objects and limiting the use of physics behaviors but it has not made much difference. Are there any other tips or tricks for optimizing performance that I might be missing. Maybe some settings or events that are known to cause lag.
I would appreciate any advice or suggestions from more experienced developers. Thanks in advance for your help.
I also searched on the forum and got this thread https://www.construct.net/en/forum/construct-3/general-discussion-7/personal-performance-golang but it is not helpful for me.
Cheers,
[Disuza]