There's nothing iOS-specific about savegames, it's running identical code on all platforms.
I'm afraid it's impossible to help without more detailed information - see the bug report guidelines as we need all that information to be able to investigate.
I will definitely check the guidelines and add details. However, I also tested the Savegames example (on iOS) provided under Browse examples (by changing the triggers from key press to touch) and even that is not loading the saved game. Infact sometimes it does not even save the game.