Hi,
I would like to know how the IndexedDB name is generated for the projects (e.g. "c3-localstorage-qtd9m4wizxb").
Does this happen at the very beginning when the project is created and can therefore no longer be changed?
I would have guessed that this was somehow related to the project ID, but apparently not.
The problem I currently have is that if I reskin a game and, in extreme cases, only exchange assets, they still share the same database. Or what else do I have to change so that this doesn't happen anymore?
I changed the project name, ID and even the version. When exporting, however, the "qtd9m4wizxb" was still to be found in the data.json.
Thanks in advance :)