1. I am coming back to Contruct 3. Currently planning a UI/Text base simulation RPG Game.
2. there will be alot of Data, Character, skill, job class, item and its properties (like diablo ).
3. I am now a full time no-coder ( bubble flutterflow ), this will not be too complex to do with SQL database.
4. My game are focus UI/data simulation. no 3D, or even animation. So data would be the main dish.
My Question :
5. What would be the suggested approach to do this? ( C3 Arrays? )
My concern : i have try the Array, reading and writing it on complexe data seem very troublesome.