Wow, that's a lot of helpful tips there!
Thanks, Kyatric and CGamez. I'll be sure to check all that today!
400 doesn't sound unreasonable. Do you have some large sprite(s)? Maybe something over a couple thousand pixels wide and tall?
Don't think so. I get a warning message whenever I try to export a project containing a large sprite, so I don't think that's the case. But I'll be sure to check it manually, just in case.
Thank you guys for your help. Now I have plenty of clues to follow! Till now, I've been trying alone for weeks, with no idea where to start.
Hopefully I'll get around this issue! I'll let you know when I do :)