Good afternoon.
Over the past few months, I have often encountered problems when trying to export, or when trying to create a signing key. This red error forces you to reload the page. If you resume work after that, it will repeat. The only way out is to completely restart the browser or PC. And it’s not a fact that this will solve the problem. The problem occurs very often, in approximately 50% of attempts to export or create a key. At this point I’m tired of constantly restarting PC, I want to solve the problem, please.
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Error report information
Type: unhandled exception
File: editor.construct.net/r379/main.js, line 1935, col 242
Message: Uncaught TypeError: d.getModifierState is not a function
Stack: TypeError: d.getModifierState is not a function at xr.g.Ei.MPa (https://editor.construct.net/r379/main.js:1935:242) at dj.g.ZBc.Dd (https://editor.construct.net/r379/main.js:1937:415) at editor.construct.net/r379/main.js:1937:139
Construct version: r379
URL: editor.construct.net
Date: Mon Mar 11 2024 13:49:46 GMT+0200 (Восточная Европа, стандартное время)
Uptime: 40.5 s
Platform information
Product: Construct 3 r379 (stable)
Browser: Chrome 122.0.6261.112
Browser engine: Chromium
Context: browser
Operating system: Windows 10
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 8
Approx. device memory: 8 GB
User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/122.0.0.0 Safari/537.36
Language setting: en-US
WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: no
Supports highp precision: yes
Vendor: Google Inc. (AMD)
Renderer: ANGLE (AMD, AMD Radeon(TM) Graphics (0x0000164C) Direct3D11 vs_5_0 ps_5_0, D3D11)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 1024
Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_texture_float_linear, OVR_multiview2, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex