Construct r330 crashes when opening 3d shape editor

0 favourites
  • 3 posts
From the Asset Store
Casino? money? who knows? but the target is the same!
  • Here is my log, does anyone know what's wrong? I've created a new file and tried to make a 3d shape but receive the same result. r329 still works perfectly fine.

    Error report information

    Type: unhandled rejection

    Reason: Error: Cannot read properties of undefined (reading 'Fk') TypeError: Cannot read properties of undefined (reading 'Fk') at PEa (https://editor.construct.net/r330/projectResources.js:140:253) at SFa (https://editor.construct.net/r330/projectResources.js:175:182) at Sy.pW.ga (https://editor.construct.net/r330/projectResources.js:2109:131) at yx.g.K.Sb.R (https://editor.construct.net/r330/projectResources.js:1972:232) at editor.construct.net/r330/projectResources.js:134:334

    Stack: TypeError: Cannot read properties of undefined (reading 'Fk') at PEa (https://editor.construct.net/r330/projectResources.js:140:253) at SFa (https://editor.construct.net/r330/projectResources.js:175:182) at Sy.pW.ga (https://editor.construct.net/r330/projectResources.js:2109:131) at yx.g.K.Sb.R (https://editor.construct.net/r330/projectResources.js:1972:232) at editor.construct.net/r330/projectResources.js:134:334

    Construct version: r330

    URL: editor.construct.net/r330

    Date: Wed Feb 15 2023 12:43:27 GMT-0800 (Pacific Standard Time)

    Uptime: 17.9 s

    Platform information

    Product: Construct 3 r330 (beta)

    Browser: Chrome 108.0.5359.111

    Browser engine: Chromium

    Context: browser

    Operating system: Chrome OS 15183.69.0

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 4

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (X11; CrOS x86_64 14541.0.0) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/108.0.0.0 Safari/537.36

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: yes

    Supports highp precision: yes

    Vendor: Intel

    Renderer: Mesa Intel(R) UHD Graphics (JSL)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 255

    Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, OES_texture_float_linear, WEBGL_compressed_texture_astc, WEBGL_compressed_texture_etc, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw

    Tagged:

  • You can report bugs here:

    github.com/Scirra/Construct-3-bugs/issues

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You can report bugs here:

    https://github.com/Scirra/Construct-3-bugs/issues

    thank you

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)