* On function 'Bullet Hit'
-> Bullet: Spawn BulletExplosion on layer "Game" (image point 0) (create hierarchy: False)
-> Audio: Play Cartoon_Boink_Explosion.webm not looping at volume -20 dB (tag "")
+ Bullet: Is overlapping baseTemplate
-> Functions: Call Bullet Hit
-> Bullet: Spawn Txt_Damage on layer "Game" (image point 0) (create hierarchy: False)
-> Txt_Damage: Set Y to Self.Y -30
-> Bullet: Destroy
-> System: Wait 1 seconds
how can i fix it so only the bullet that hit explode