I can just about read a "texture exceeds maximum texture size" message in the error. It probably means your project uses an image larger than 4096x4096, which is the largest size you can rely on that works everywhere. Ideally Construct shouldn't crash in that case though...
Hi, I've already managed to solve this problem. At least temporarily, so that I can continue editing the project. What's happening is the following. If I open the layout I mentioned above, when the phone's screen is in portrait mode, it bugs. But when I put the phone in landscape mode and open this layout, it works correctly. And once inside the open layout, if I return the phone's screen to portrait mode, it bugs again. So the error is in this direction.