We're all familiar with how bone animation adds life and save resources to 2D sprites in games, and one popular tool for this is Spine. However, it seems there's no official Spine plugin, and the suggested alternative, Spriter, doesn't receive frequent updates.
Given this, what's the workaround for achieving bone animation in C3? Can the Animate tools get the job done, even without mesh capabilities? I'm experimenting with animate right now but it seens limited when compared to other tools.
I found a tread from the Spine plugin from Mikal and they seem to be doing a great job, but is there any plans for this kind of feature to be officially supported in C3?