One of the features I would love to have is animated tilemaps.
Making a level with a tilemap is really efficient. However, having even the most basic of animations would make any game look awesome. After playing a few games on the NES, I realized that having an animated tilemap would be essential.
How do we implement this idea?
I think the best way to do it would be to select several squares on a tile map and have the game animate those squares. Once the animation is set, there could be a colored box around it. For each animation, there would be a colored box surrounding all tiles in the animation.
Just a thought.