While we have shadow casters etc. I feel what is missing is true glow effects, which emit light which is picked up by other objects. Am I missing something?
Shadow caster doesn't have to be a dark.
You are missing normal maps.
construct.net/en/tutorials/enlighten-games-dynamic-1213
Hi,
None of these are really emitting light onto other objects. Nice examples though.
Regards
Stephen
What? That's literally exactly what normal maps are for. Did you see that the tutorial had multiple pages?
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Could you post some visual examples of what you're trying to achieve?