Hey there, last few days I've been on and off working on procedural generation of the map for my wip game.
Simple "miner" generation and then several checks to make it look better are used. What do you say? Any tips as to how to easily add mountains, rivers etc? (I have several ideas, but looking forward to hearing yours).
so I've added mountains and figured out that midpoint displacement would be much better choice for generating map.
<img src="http://i44.tinypic.com/zoeufc.png" border="0" />
old screens:
<img src="http://i39.tinypic.com/111o7c7.png" border="0" />
<img src="http://i40.tinypic.com/3026lqf.jpg" border="0" />