Very fun game, but allow me to give feedback:
1. When pressing lots of attacks at once, the fight sound fx overlap each other and start to sound very messy.
2. The restart of level after dying takes too long, probably disable the stage name (~5 seconds) on reload of level (only show it once).
3. A suggestion on the touch location for attacks, top, middle, low on each side. Perhaps add a very faint transparent button around each location you want players to touch? Very faint just noticeable so players will consistently able to perform moves immediately (from the first play!).
#1 you can fix with a sub event: 1 = choose(1,2) = play audio, so it plays the sound every 2nd attack, it should help for fast spamming of attacks.
#3 is purely personal taste.
I give 4/5 and will give you a rating on GPlay ASAP.