A [StarTrek] 2D Space Shooter

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  • Hi!

    I want to show off my first selfmade creation!

    Its a space shooter that is based on the TV show StarTrek.

    To move use the arrow-keys.

    Shooting with left-mouse.

    Your ship wraps trough the borders.

    dl.dropbox.com/u/77303763/StarTrek2D/index.html

    or go on my wbsite (there is a link <img src="smileys/smiley3.gif" border="0" align="middle" /> )

    www.html5games.de.tl      (yeah some of it is in german)

    EDIT: yeah actually i know that you can see (some sort of it) trough the ship (dont know why?)

    CHANGELOG:

    v1.3 to v1.4:

    Added PHASERS (Laser- dealing 0.5 damage per shot)

    New Dialog

    Torpedos are limited (50)

    v1.2 to v1.3:

    Added more dialoges with Worf

    Shields resupply 100% (50hitpoints)

    when entering Level 3

    v1.1 to v1.2:

    Added Shields

    Added a dialog with Worf (thema: shields)

    v1.0 to v1.1:

    Now there are 3 levels:

    Level 1: starting level        1 enemy every 5s

    Level 2: starts with 600 points     2 enemies every 5s

    Level 3: starts with 1600 points    3 enemies every 5s

    There will NEVER be more than 10-12 enemies at once!!!

  • hey i imagine your ship image is slightly transparent.

    Anyway a fun game just needs more enemies, perhaps once you kill 5 have two appear at a time, etc to increase difficulty.

    I found it too easy basically and therefore got bored i find games are most fun when you die and have to keep trying to better your score etc.

    But very good first creation a nice twist on the ghost shooter creation, love the star trek theme heh.

  • this transparent "bug" is already known... but anyway thank you for playing the game

    to difficulty:   i now do some sort of levels...

                     after 5 kills you will be on level 2 (2 monsters will spawn with 1 more hp and better turning rate)

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  • Hey thats cool, with the levels its a little more fun.

    My next suggestions:

    1) Make it more like star trek, by adding a shield around the ship then it is destroyed after a couple of hits then after that kaboom :)

    2) Give the player ship two weapons, make left click phasers (beam weapon) and then right click fires the torpedos except you have limited supply.

    Anyway keep up the good work.

  • Hey thats cool, with the levels its a little more fun.

    My next suggestions:

    1) Make it more like star trek, by adding a shield around the ship then it is destroyed after a couple of hits then after that kaboom :)

    2) Give the player ship two weapons, make left click phasers (beam weapon) and then right click fires the torpedos except you have limited supply.

    Anyway keep up the good work.

    will add this to my AGREED list on my website

    and suggestions list

    EDIT: I find your games really cool.

    [THANKS]

  • Hey nice new update, I like the inclusion of worf telling us when the ship is losing shields, but might be better if that was a little smaller perhaps.

    More suggestions:

    Make phasers work by holding down the button rather than clicking, would be nice if it was a continuous beam for a few seconds, maybe a power bar that goes down the longer you fire it. etc.

    Ships occassionally drop powerups when destroyed e.g. shield boosts, more weapons.

    Torpedos dont seem strong enough, maybe a stronger weapon.

    the torpedoes home in on the enemy ships, so that the limited number isnt as big a disadvanctage.

    But generally more good additions.

    P.s. Glad you like my games :) I like this one too :)

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