Great work there! Good choice not going for Early Access, as most players who check the game in early stage usually do not come back even if the final version is much better. My game is still far from final version and I'm now in a strange situation where I'm limiting the marketing as much as possible to gather players when the full version is available
But nevertheless, having a community during the alpha helped me so much with feedback, bug hunting, ideas and critique!
Guess you had a group of testers during the alpha phase, didn't you? It is really mandatory!
Congratulation for the imminent release, fingers crossed!
You make a great point, EA is risky for games that are far from finished, regardless of what people like to think, first impressions do last.
But at this point, I'm just guessing like most of you guys here on whats right or wrong or the best way to go about being a gamedev. I haven't got success yet. I don't even have a C2 business license (because Desura stole a lot of my earnings!!).
I hope to buy the C2 business license soon though.