Purple Submarine

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From the Asset Store
Oriental island themed set of tiles for your platformer game.
  • OK, this is really simple but seems addictive at least to my kids. Got it approved at clay.io:

    purplesubmarine.clay.io

    I've also done a build for android with xdk via crosswalk its pending approval now.

    It runs on my samsung galaxy s4 at 42 FPS but I think I could pump that up a bit by switching to sprite fonts based on some of the posts I've read.

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  • Samsung S4 at 42 fps.. definitely optimize it further because its such a strong device!!

  • oh man, i am so bad.. I scored "1".. you are right, it's defiantly got that addictive thing going on

    ** edit, got 8... damn sharks! hah

  • Samsung S4 at 42 fps.. definitely optimize it further because its such a strong device!!

    Yeah, I know. Just not sure how to go about it. I guess I could drop the resolution across the board. I made it at 1280 x 720. I could drop it to 800 x 450 but it would mean a lot of graphics rework and probably some physics tweaking as well. I do use 2 text boxes which I've been told are performance killers. Could try changing those to sprite fonts. Not sure what else I can do.

    I've read in a few places that Crosswalk builds have performance issues.

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