the next design looked like this:
I've been trying to develop a game that could be a beautiful version of the "Impossible Game"...maybe. :P I thought it is very easy to create such a game. But the motivation was not enough, since it was not my genre.
That is why I am now working on an atmospheric adventure. I love games with storys and feelings. I do not know if I can put it the way I want but I'll try. ;)
Here you can test a small demo of "self runner" version of Egon. It is not very optimized because it was only a "half-hearted" project, but maybe you have fun for a while. ;)
Egon Demo old: