<font size="4"><center>Introduction</center></font>
We have been working on a design of a Multiplayer Space-Sandbox RPG Game with elements of Real-Time Strategy and we have decided to get a topic rolling, so our progress becomes traceable while we are able to share with you guys some alpha test's.
<font color=red>New Alpha Test of BASIC RTS Gameplay: dl.dropboxusercontent.com/u/176100679/index.html%3C/font%3E
<font size="4"><center>Mechanics Implemented</center></font>
<font color=green>Battle(aiming, targeting, seeking)
-Life, Energy and Bars
-Shields
-Bullets and Rockets
Map and Radar
Building
Harvesting
Exploring
Producing
Multiplayer features
-Custom Names
-Smooth Movements for Player Characters and NPC
-Chat Universal/Rooms
-Single Socket.IO Server/Port</font>
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Old Video of multiplayer tests: youtube.com/watch