<img src="https://dl.dropbox.com/u/3998493/GameShot02.jpg" border="0" />
a bullet shooting, top down, eventually multi-player concept I am working on.
I am very serious about this actually, I felt the desire to post something, even if it doesn't even look like much
The "ladybirds", they have been drawn by a random algorithm that I am experimenting with designed to produce predictable random results, the whole ethos of my experiment at the moment being the "procedural" generation thing, it will eventually involve elements of designed areas merging into random etc, but not actually random er "procedural"... essentially I want a game that feels oldschool like there is something you can find and do as a player that might be not something that was designed in a map editor..