Post screenshots of what you're working on!!

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  • Ivan Fackoff - a rougelike platformer. I started development some days ago.

  • nice, lacks the graphical elements...

  • Wolod, I like the background a lot for some reason.

  • Here's a new bit of Blight lovin'

    <img src="http://www.adamprack.com/blight/screenshots/sandstorm.png" border="0" />

  • simple shooter :D

    <img src="http://i.imgur.com/OURJ1.png" border="0" />

  • <img src="https://dl.dropbox.com/u/100592741/fnsgunrunner.png" border="0">

    Working on a gunshop for Fuel & Steroids. It's turning out quite alright.

  • Wowzers Zotged, that is one of the best shop backgrounds I have ever seen!

  • <img src="http://media.tumblr.com/tumblr_mbtb32E8Pm1rytetn.png" border="0" />

    So this is a game in development by me and an artist

    If you want to know more, just visit the tumblr

    blankthevidya.tumblr.com

  • <img src="https://dl.dropbox.com/u/3998493/GameShot02.jpg" border="0" />

    a bullet shooting, top down, eventually multi-player concept I am working on.

    I am very serious about this actually, I felt the desire to post something, even if it doesn't even look like much

    The "ladybirds", they have been drawn by a random algorithm that I am experimenting with designed to produce predictable random results, the whole ethos of my experiment at the moment being the "procedural" generation thing, it will eventually involve elements of designed areas merging into random etc, but not actually random er "procedural"... essentially I want a game that feels oldschool like there is something you can find and do as a player that might be not something that was designed in a map editor..

  • Title screen and logo for my game, which is finally named - Omega!

    The name refers to the wolf's status before he inherits the powers of the elements. An omega wolf is at the bottom of the pack's hierarchy - last in line, last to eat, regularly bullied. The name also allowed me to work the spiral theme into the logo's capital letter.

    What do you think?

    <center></center><img src="http://i216.photobucket.com/albums/cc212/darkstorne/Temp22012-11-0911-56-07-86.jpg" border="0" />

  • I think it's fantastic! I love that the spiral fits into the name like that, and it's a great looking title screen.

    So how far along with the game are you?

  • Thanks! The demo is pretty much done. Just waiting on some sound effects, and finalizing the UI. I'll upload it for Beta testing in the Help and Support forum soon <img src="smileys/smiley1.gif" border="0" align="middle" />

    From there, onwards to Kickstarter, with hope and a prayer <img src="smileys/smiley17.gif" border="0" align="middle" />

  • Hi, this is what I am working on. A turn-based battle for 2 players.

    <img src="http://photos-b.ak.fbcdn.net/photos-ak-snc7/v85005/11/222542511210695/app_112_222542511210695_1808809494.jpg" border="0" />

    Would appreciate very much if you can test-run it and give me some feedback. Here is the link.

    scirra.com/arcade/addicting-shooter-games/2099/tirahan-v10

  • Title screen and logo for my game, which is finally named - Omega!

    The name refers to the wolf's status before he inherits the powers of the elements. An omega wolf is at the bottom of the pack's hierarchy - last in line, last to eat, regularly bullied. The name also allowed me to work the spiral theme into the logo's capital letter.

    What do you think?

    Spiral theme ...... Narutooooooooo :)

    Screenshot looks awesome :D

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