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  • Happy Halloween!

    I made a few alternate sprites for Reliquary that'll show up whenever the player's system date is October 31st.

  • [attachment=0:rvt0ciei][/attachment:rvt0ciei]

    A shot from my mobile game project called Blitz (for now). This is just a shot showing the new conveyor belts and the work in progress colour scheme.

    You can check out more here:

  • A secret room in my upcoming game Ghost Blaster

  • DARTH I would add some green lava in the room too, but you can step on it and it doesn't kill you, so when the player sees that room and the wall they say "nah".

  • Wisdoms

    quite like that idea, thanks

    and happy birthday

  • Working on lighting effects:

  • Wow...how do you do this lighting? :O

  • Working on fighting system in the upcoming project

  • Some images from my platform puzzle game EQUAL.

  • Implementing some speed trails to show the...um....speediness?

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  • Hello CrudeMik. I watched the video of your project and it interested me. Can you tell us more about it on

  • Hello CrudeMik. I watched the video of your project and it interested me. Can you tell us more about it on

    Hey, yeah I'm brewing a game design of this now actually, I'll post an update when I have it. But it's mostly a slow arcade game - high score type thing to start with, with a possible resource / survival mode if I can figure out how to make it work.

  • >

    > Hello CrudeMik. I watched the video of your project and it interested me. Can you tell us more about it on

    >

    Hey, yeah I'm brewing a game design of this now actually, I'll post an update when I have it. But it's mostly a slow arcade game - high score type thing to start with, with a possible resource / survival mode if I can figure out how to make it work.

    Хм... Если вы хотите сделать режим выживание, то попробуйте сделать увеличение или уменьшение астероида.

    Если не будут добываться ресурсы, то он будет меньше и меньше, пока совсем не уничтожится. А если вы будите собирать ресурсы, то он будет больше и больше.

  • >

    > Hello CrudeMik. I watched the video of your project and it interested me. Can you tell us more about it on

    >

    Hey, yeah I'm brewing a game design of this now actually, I'll post an update when I have it. But it's mostly a slow arcade game - high score type thing to start with, with a possible resource / survival mode if I can figure out how to make it work.

    Excuse me, I forgot to translate

    Hmm ... If you want to make a survival mode, try to make the increase or decrease of the asteroid.

    If you do not collect resources, it will be less and less, until he was destroyed. And if you'll collect resources, it will be more and more.

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