Hello. I make a game where you will control a missile fired in the direction of the United States, after the operation of the system "Dead Hand". Rockets will be created on the basis of real-life Russian missiles.
Wiki
Dead Hand (Russian: ??????? «????????», Systema "Perimetr", 15?601),[1] known also as Perimeter,[2] is a Cold-War-era nuclear-control system used by the Soviet Union. General speculation from insiders alleges that the system remains in use in post-Soviet Russia. An example of fail-deadly deterrence, it can automatically trigger the launch of the Russian intercontinental ballistic missiles (ICBMs) if a nuclear strike is detected by seismic, light, radioactivity and overpressure sensors. By most accounts, it is normally switched off and is supposed to be activated during dangerous crises only; however, it is said to remain fully functional and able to serve its purpose whenever needed.[3][/code:2z6a8h8d]
The game is only at the stage of development.
Rockets will be a minimum of 15 pieces.
So far, little is done. Only a few missiles and unfinished background:
Wiki
[i]"R-36"[/i]
[code:2z6a8h8d]The R-36 (Russian: ?-36) is a family of intercontinental ballistic missiles (ICBMs) and space launch vehicles designed by the Soviet Union during the Cold War. The original R-36 was produced under the Soviet industry designation 8K67 and was given the NATO reporting name SS-9 Scarp. It was able to carry three warheads and was the first Soviet MIRV (multiple independently targetable reentry vehicle) missile.[1] The later version, the R-36M was produced under the GRAU indices designations 15A14 and 15A18 and was given the NATO reporting name SS-18 Satan. This missile was viewed by certain U.S. analysts as giving the Soviet Union first strike advantage over the U.S., particularly because of its very heavy throw weight and extremely large number of re-entry vehicles. Some versions of the R-36M were deployed with 10 warheads and up to 40 penetration aids and the missile's high throw-weight made it theoretically capable of carrying more warheads or penetration aids. Contemporary U.S. missiles, such as the Minuteman III, carried up to three warheads at most.[/code:2z6a8h8d]
[i]"P-5"[/i]
[code:2z6a8h8d]The P-5 "Pyatyorka" (Russian: ?-5 «???????»; "Pyatyorka", "fiver" in English), also known by the NATO codename SS-N-3C Shaddock, was a Cold War era turbojet-powered cruise missile of the Soviet Union, designed by the Chelomey design bureau. The missile entered service in 1959. Pyatyorka is a common name for the missile as the "digit 5", corresponding to the R-7 Semyorka, the digit 7.[/code:2z6a8h8d]
[i]"RT-2PM2"[/i]
[code:2z6a8h8d]The RT-2PM2 «Topol-M» (Russian: ??-2??2 «??????-?», NATO reporting name: SS-27 "Sickle B"[3], other designations: RS-12M1, RS-12M2, formerly incorrectly RT-2UTTKh)[4] is one of the most recent intercontinental ballistic missiles to be deployed by Russia (see RS-24), and the first to be developed after the dissolution of the Soviet Union.
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[i]"UR-100N"[/i]
[code:2z6a8h8d]The UR-100N is an intercontinental ballistic missile in service with Soviet and Russian Strategic Rocket Forces. The missile was given the NATO reporting name SS-19 Stiletto and carries the industry designation 15A30.[/code:2z6a8h8d]