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I'm glad you like the explosions, BigKid Icarus.
The ship does move slow, at first. It's possible to move and shoot faster when you successfully grab the speed powerUp during gameplay. I'll make sure to make all the powerUps more noticable for the player. I want to create very simple gameplay mechanics for my games and because of that, the player can only go 2 directions which I think could very be only Up and Down.
I see what you mean about the thing when the player is at the very bottom of the screen and basically survives the whole time. I'll see what I can do about this.
The music is coming very soon, Windwalker. I'm working as I'm writing this. As for the sound, I'' take your advice about the audio.play command. I was stuck on that issue.
It's actually possible to shoot where ever you want, in the direction the ship is going. I want my games to have very simple gameplay mechanics and because of that decision, the ship can only go 2 directions which I think are Up and Down.
Thank you for all suggestions and comments. They're greatly appreciated.
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