For people in the closed beta or wanting to be:
The new update is live! Here's an incomplete list of changes and fixes for version 0.01b:
-Can abandon deliveries (drag delivery to trash can). Currently works on locked storage units for testing, won't in public release
-NPCs check if you have enough storage space before giving you a delivery
-Access to mansion. The room on the right on the bottom floor does not sort properly with the wall--it will like the second floor does.
-Press escape during intro to skip
-Added tooltip for all menu items and a unique description for each delivery
-Added icon that floats over whichever NPC is speaking
-Running guy in the business district stops for you now
-Cannot click on doors or other NPCs if the menu is out
-Updated Lysta so she isn't a pile of body parts at the top of west pinesboro
-Fixed missing collision wall on lower-left of business district
-Delayed creation of mouse text and health bar to avoid them popping in before the fade happened at the start of each layout
-Fixed typo in [?]/Help icon
-Increased size of clickable area for the Advance/Play arrow
-Adjusted where the inn stairs transition occurs (from top to bottom of stairs)
-Adjust worker's text to reference May instead of the nondescript "month."
Note: Tutorial stuff is coming, but is not the focus at the moment.
Note: Body parts crossing are essentially unavoidable at this point. The NPCs will be made solid soon, which will alleviate some of it, but it can't be fully avoided currently.
Note: No, the people in the Inn at night don't talk yet. They will.
<img src="http://www.adamprack.com/materials/chara8.png" border="0" />