New pre-release coming up in a couple of days or sooner. I was going to have the next pre-release be the full final build weeks to release but have made a decision to split them up between the last feature pushes and all the incoming tweaks/fixes for commercial release.
The pre-release might be delayed further, as I'd also like to cram in a lighting engine overhaul and a dungeon rendering overhaul.
Said pre-release will be v1.2 and will have:
*Inventory overhaul, including multiple pages, equipable items, etc
*Crafting, includes simple one-item recipes but also complex ones with multiple different ingredients
*Combat improvements and tweaks, on a major scale
*Debug mode improvements/edit mode
*Environmental features (weather, fire spreading, temperature system, etc)
*Day/night cycle