PixelRebirth
Thanks for example! I would like to ask you a question, Is possible to do quad tiles? I was trying to optimize bubble shooter.
I'm sorry, but could you please explain what you mean by quad tiles?
PixelRebirth - This is awesome! Thank you so much for the example!!!
I do have a question though. How would I go about checking for matches at specific locations instead of the entire board? In my game, I want to check for matches only on a single row or column and leave the remainders on the board.
[edit]Also, is there a way to move multiple piece's together, instead of just swapping 2?[/edit]
There is no built-in functionality for this in the plugin. You will have to make these specific checks yourself with events I'm afraid. Same goes for swapping/moving multiple pieces. Maybe it can help in certain cases to mirror the game board in a regular Array object since it provides more means of manipulation.
PixelRebirth After testing the plugin, i found that has errors in "checkmatches".
Please do elaborate. What about it have you found faulty?
Thanks everyone for the feedback!