> Johncw87 Is it possible to pick a single instance to trace? I have two tilemap duplicates, one created at runtime, for handling solids differently to the background tiles, and the minute that is created, the tracer sees all the tiles as obstacles. Can I just have the tracer use the instance with the solid tiles removed?
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If you are using the plugin in 'Solid' mode, it will ignore any instances where the 'Solid' behavior is disabled. But why are you using the same tiles in the foreground and in the background? Don't you think that would get confusing?
It's for tiles that are non solid and tiles that are solid, can't have both on he same tilemap so I had to duplicate. Actually, ray cast doesn't ignore a seperate instance of the same object that has different solid settings, I tried for hours over the weekend, picking instances of the tilemap, delaying functions to debug the problem and if I have a second tilemap instance of the same object, this time with the solids disabled, it instantly adds all of the new tiles to the tracer.