[Discontinued] Admob Ads for Android/Crosswalk/iOS

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From the Asset Store
StartApp Ads
$11.99 USD
[ C2 ] [ C3 ] support C3 build service | You can use Banner Ads, Interstitial Ads and Video Reward Ads.
  • Hi,

    I'm not sure where the problem lies but I get a lot of impressions of the ad but no clicks.

    Right now I have like 400 impressions total and 0 clicks. That is suspicious.

    I also seem to be earning some money on those impressions but still, where are the clicks??

    Any experiences or ideas on why would that be would be appreciated.

    [edit] Ahh NEVERMIND. I was looking at the wrong section of the AdMob UI. Everything works great!

  • Why have I got 21 requests but only 7 views? and 100% fill rate... do I anythink wrong? It is very bad i think...

  • Raiper341 Just checked ours and we got 88 request and 59 views with 100% fill for a period so yours is abit low. No idea what could be wrong but one thing might be like I said to Emu, check for "On Create full screen Ad successful" so that the ad is successfully created before doing a "Show".

  • Hi,

    I'm not sure where the problem lies but I get a lot of impressions of the ad but no clicks.

    Right now I have like 400 impressions total and 0 clicks. That is suspicious.

    I also seem to be earning some money on those impressions but still, where are the clicks??

    Any experiences or ideas on why would that be would be appreciated.

    [edit] Ahh NEVERMIND. I was looking at the wrong section of the AdMob UI. Everything works great!

    So how much click ratio are you getting now?

  • Let me see... so far I have about 1,5% click ratio. I've got some 2500 impressions and about 40 clicks.

  • then at some exciting moment do "Show full screen Ad" to show the ad.

    Wait for the user to dismiss the ad in "On dismiss full screen Ad".

    How are you doing this part in C2? thanks

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  • Remmy112 The "Show full screen Ad" is an action that you can put e.g. when your level is about to end. The user then look at the ad and dismiss it. To know when to continue you then put an event "On dismiss full screen Ad" and in that event you can change layout or show an end game scene.

  • Hi, is there a problem with the repo or something?

    My project was compiling fine this morning when suddenly the XDK gives me this:

    Error: Plugin failed to install: Admob com.admob.admobplugin (https://github.com/gooogleadmob/phonegap-admob-plugin/)

  • Hi, is there a problem with the repo or something?

    My project was compiling fine this morning when suddenly the XDK gives me this:

    Error: Plugin failed to install: Admob com.admob.admobplugin (https://github.com/gooogleadmob/phonegap-admob-plugin/)

    Yes, the plugin has been removed from github. Just one day after I managed to show banners and interstitials with it... The C2 monetization nightmare continues <img src="{SMILIES_PATH}/icon_e_confused.gif" alt=":?" title="Confused">

  • omg. so can we or can't be monetize C2 apps ? I see all these posts, anything official?

  • As Knifegrinder said : It's a nightmare.

  • Seems it has been removed. However I am trying out another one that also will do banners.

  • Maybe just a name change, try this one: https://github.com/googleadmob/admob-phonegap

  • Maybe just a name change, try this one: https://github.com/googleadmob/admob-phonegap

    Nope, this new repo crashes may phone...

    08-19 20:55:48.959 30643-30643/? E/AndroidRuntime﹕ FATAL EXCEPTION: main

    java.lang.NullPointerException

    at com.admob.cordova.plugin.AdmobAdPlugin$3.run(AdmobAdPlugin.java:134)

    at android.os.Handler.handleCallback(Handler.java:725)

    at android.os.Handler.dispatchMessage(Handler.java:92)

    at android.os.Looper.loop(Looper.java:137)

    at android.app.ActivityThread.main(ActivityThread.java:5306)

    at java.lang.reflect.Method.invokeNative(Native Method)

    at java.lang.reflect.Method.invoke(Method.java:511)

    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1102)

    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:869)

    at dalvik.system.NativeStart.main(Native Method)

    I'm trying some other plugins calling their functions with the browser object but nothing has been successful till now.

  • Ok, thats strange, just tested with this build log:

    The App ID is "se.frostyelk.hellofrosty"
    The App Name is "HelloFrosty"
    Crosswalk Version: Beta (7.36.154.12)
    Plugin installed: com.admob.admobplugin (https://github.com/googleadmob/admob-phonegap)
    Updated "minSdkVersion" with "14"
    Updated "targetSdkVersion" with "19"
    Updated "installLocation" to "auto"
    Updated "versionCode" to "60044"
    Updated "versionName" to "0.0.1.2[/code:anf0icuj]
    
    And it works.
    
    Edit Note: The plugin names looks very similar, check the path and plugin id again.
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