Hi everyone,
I've been looking through the webgl api and must say very useful stuff in there. I'm guessing at some point those tools will be implemented. My question right now is I want to create a lighting shader. I found some nice coding for this online but I haven't got a clue as to how to implement it into construct2. Can someone give me a brief rundown on how the two effects files work in the construct2 directory? Is there already an explanation on this somewhere that you can point me to?
Thanks in advance,
Lance