So, I tried to make him follow player by myself and then watched many videos. The problem is I made everything just like in tutorials and still can't make him follow the player. What's the problem?
The object is continually looking for a new path ..... not getting a chance to actually find it.
Remove the every 0.5 and the repeat amount of times .... and make that a trigger once.
Then add
"on pathfinding arrived"
find path to player.X, player.Y
The object is continually looking for a new path ..... not getting a chance to actually find it. Remove the every 0.5 and the repeat amount of times .... and make that a trigger once. Then add "on pathfinding arrived" find path to player.X, player.Y
Nope, still stands
Most likely because it cant find a path, try to add a "Fail to find path" and see if that triggers.
Did you perchance disabled the pathfinding in the properties ?
Nope, it's enabled
Only a couple things that really can get in the way of it not finding a path.
Too many solid objects, not making room for a path
Too big cell size, so the cells can not determine a path ...
Did you perchance disabled the pathfinding in the properties ? Here's my .capx, can you take a closer look? My game today went crazy, I didn't do anything. Gameover starts playing in the start of layout, I can't understand why. Yesterday everyting worked fine. And yeah, maybe you'll help me how to make tank shoot single shots? Because it's shoots as many times as you press.
Here's my .capx, can you take a closer look? My game today went crazy, I didn't do anything. Gameover starts playing in the start of layout, I can't understand why. Yesterday everyting worked fine. And yeah, maybe you'll help me how to make tank shoot single shots? Because it's shoots as many times as you press.
https:// drive.google.com /file/d/0B3Iu4HpEXzMaYTNfeGs2X2RpSGM/view?usp=sharing
Yeah, it is! How to fix it?
Your captain have the solid behavior, so it get stucked on it self, you have to remove that behaviour then it works. Also i would highly recommend that you organize your events, its pretty messy and will cause you problems later on with 100% certainty
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Thanks!