— - Thanks for taking a look.
Assuming it's showing up the same for you as it did for me...
The objects not only appear farther away, but darn-near microscopic. I'm looking for a slight shift in difference of depth. So if the layers were 10 feet apart, then layers below would appear 10 feet farther away when shifting layers. Basically, the player character needs to appear at the same scale, otherwise you can't see him the farther up the layers you go.