I have a sprite which act as spawn point.
I duplicated it that I have many instances of this object on the stage.
Now every X seconds I want an object that spawns at the the different positions of the spawn point instances.
How do a get the UID X and Y coordinate of my spawn point?
I know it should look something like this:
System / when spawn variable = 1 / create object at (SPAWN_POINT UID number and X coordinate, SPAWN_POINT UID number and Y coordinate)
but I have no idea what is the right expression...