Just saying it simply:
variables that will exist after changing layout.
in would use that in my game as currency; you collect it in game and with it, you can boost your player, gain effects and blah blah blah.
is that possiple some way?
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Just use global variables.
Or you can create an object that is global and add instance variabes to it.
Global objects don't get destroyed when changing layouts. On a game of mine I have an sprite called Settings, and save all the settinsg as instance variables of that object.
WOAH
i didn't even know that
Thank you
Your welcome, I just like the global object with vars, so I can keep things organized better. Global vars are a pain