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> Try setting the bullet to the angle the turret is facing and add in your random spread
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> Set bullet angle to turret facing angle+random(-20,20)
> Turret facing angle >20
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I tried setting the bullet angleofmotion to static 50 degrees. It changed nothing, the bullet still fired to its target
Edit: I found out that if a bullet has no speed itself, it will only move in the angle the turret is shooting. So what I did was change the angle of turret by -10 to 10 degrees at the moment its shooting. it looks funny, kinda like recoil. But I like it.
That s basically the same as adding random spread to the bullet just using the turret angle instead.
Glad you got it figured out!