Out of the 4 games you've listed there are 3 different 'styles' The Legend of Zelda is clearly top down, little big planet I'm sure is platform, though I've never played it. Both Super Mario RPG and Sonic 3D blast are isometric..
It seems like you're trying to make a 3D game in a 2D engine. It is possible and has been done, not only in Contruct but other places too. But why make it hard for yourself trying to make 3D out of 2D and just go 3D? Personally, I'd suggest working in a 3D environment. Try to learn OpenGL or DirectX depending on what you're looking for. If you'd rather stay away from the coding part or you just love C2's inbuilt functionality, take a look at Q3D It's a 3D plugin for Construct. you could use it to make a 2D platformer with a depth in background.. so I guess it's kinda 2.5D.
I hope at least some of this helped