Hello friends! How to make a counter items caught by the player. Example: In my game, the player must pick up a meat and will return to play. How do I get on his profile when he collides with the object of the meat, add +1 meat collected in profile. Example: I 0 meats and collided with the object, when I bumped the number of meat I got increased to 1?
And the time: How do the time step? So after 1:50 move to another phase?