in order to optimize at maximum my game (optimisation about cpu usage , fsp and memory) i decide to rebuild my game from begining and optimize every thing even if it is small
trying to understand use of tiled background i have question ...
for example to use the paused black screen ( black screen with opacity of 50 ... just and exemple)
what is better for cpu usage and memory
in a layout of 500x500
1-use simple sprite object with black tile (for exemple 50x50) and resize it to 500x500
2- use tiled background (with pasted black tile 50x50) and resize it to 500x500
3-use tiled background (with pasted tile 5x5) and resize it to 500x500
thanks in advance