How can i test if my player has fallen a certain distance so i can play a dying animation?
Thanks for any help.
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You could always try setting a timer that would be triggered by the player platform's "is falling" condition. If the timer gets up to a certain number, you set the death animation to play. If the player is on the ground, set the timer to 0.
Mmmm I like this answer.
Here's a capx example of another similar way. Found it searching the forums a while back.
https://www.dropbox.com/s/e40w0amynjfmd ... .capx?dl=0
Mighty kind of you —